![]() ![]() Building: New rooms within the Vault and clear obstacles when expanding deeper into the mountain.Spending caps Construction and demolition Destroying already built rooms will return the player anywhere between a few tens and several thousand caps. Endurance affects the HP of your vault dwellers in Fallout Shelter, and Luck affects Rush success chance as well as the chance for bonus Caps to spawn when a Rush completes or when you collect a resource from a room.This can be anywhere from a few dozen to several hundred caps. Production: Having Dwellers with high luck in a room and completing a food, water, energy, stimpaks, or RadAway production cycle may on occasion reward bonus caps along with the resources from the room.Discovering the Mysterious Stranger within your vault will reward you with a large amount of caps.Lunchboxes: Lunchboxes can contain random cards that give you 100, 200, or 500 caps.Completing objectives: Completing objectives earns some of the highest cap rewards, from as little as 25 to as much as 200 and more.Even the current answer basically restate the same thing the linked question's answer says. As far as which to prioritize, Endurance, Luck, and Perception are most likely to get you better gear and more caps, but eventually having an explorer with straight 10s is good. There's nothing that is missing in the other answer that would be helpful for this question. Luck helps them find better loot and more caps. It states exactly what each stat does in the game, luck included. Particularly good explorers will bring back thousands of caps, potentially. 1 Timelord64 I don't see how it doesn't answer this question. ![]() Exploring: Sending out your Vault dwellers into the wasteland will result in them bringing back outfits, weapons, and, of course, caps.The reward is tied to the accident risk, at a 1-1 ratio (the reward increases by 1 cap per 1% of accident risk). Rushing: Rushing a room will provide you with cap rewards.Unless rare or legendary, however, don't count on being paid a lot of cash Selling gear: You can sell unwanted pieces of equipment recovered from the wasteland.The amount is determined by the new level: A level 10 dweller will give you 10 caps. Leveling up your dwellers: Each level gained by your dwellers will give you a few caps.Here they are, ordered from worst to best: The basic currency of the wasteland is used as a resource to build and purchase improvements to the vault and its dwellers.Ĭaps can be acquired from a multitude of sources.
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